Archive for the ‘max-animation’ Category

Model, Texture, Animate a Sword in 3ds Max, import to Unity

3ds max animated sword into unity
Posted on: March 16th, 2014 by tdc_user

This video tutorial shows how to model, unwrap, texture, and animate a simple sword in 3ds Max, then export that as an FBX file for use in the Unity game engine – then we go to Unity and do the import, and […]

3ds Max Car Animation HTML Tutorial 1

Posted on: February 17th, 2013 by tdc_user

This 3ds Max Car Animation HTML tutorial assumes you know the basics of 3ds Max; ie, you can create boxes, apply materials, you’ve had a little practice with creating animations using Auto Key, and you’re familiar with the Select and Link tool. […]

3ds Max Car Animation Tutorial

Posted on: February 15th, 2013 by tdc_user

This 3ds Max Car Animation tutorial walks you through the process of setting keyframes on a car with a suspension so it appears to have body lean while going around corners. Also shows how to turn wheels with an equation. The model […]

Unity Import 3ds Max Biped

Posted on: February 10th, 2013 by tdc_user

This Unity Import 3ds Max Biped tutorial shows how to export and setup a biped character from 3ds Max and bring it into the latest, easy-to-use Unity3d game engine. This is the HI RES, long running (15 minutes) version – so there […]

3ds Max Super Simple Humanoid Bones Rig Tutorial

Posted on: January 29th, 2013 by tdc_user

This 3ds Max super simple humanoid bones rig tutorial demonstrates how to build and rig a super-simple bones character. Once the character is rigged, we add some keyframed animation to make him walk across the screen. Using these principles you should be […]

3ds Max Chaos Truck Animation Tutorial 3

Posted on: January 29th, 2013 by tdc_user

This segment of the 3ds Max Chaos Truck Animation Tutorial 3 describes how to build the truck tailgate, link it to the truck so it moves with the truck, and how to adjust the pivot of the tailgate so it rotates properly. […]

Max Chaos Truck Animation Tutorial 2

Posted on: January 29th, 2013 by tdc_user

The objective of the 3ds Max Chaos Truck Animation tutorial 2 is to make a realistic vehicle animation. Demonstrates creating a Link Constraint to a box so it is linked to the truck body, and then to the ground, so it follows […]

Max Chaos Truck Animation Tutorial 1

Posted on: January 28th, 2013 by tdc_user

This 3ds Max Chaos Truck Animation tutorial 1 takes you through the process of keyframing a vehicle as it bumps into an object, and adjusting those keyframes for a realistic impact on the object and the vehicle. This vehicle has a separate […]

Bones Book Video Tutorial

Posted on: January 28th, 2013 by tdc_user

This video tutorial covers how to create bones and skin them to a book model so that you can animate a book opening or pages turning. It is kept simple on purpose, but if you want to add more bones and more […]